Method AddLight
AddLight(Light, out int)
Creates a glTF light based on a Unity light Uses the KHR_lights_punctual extension.
Declaration
bool AddLight(Light uLight, out int lightId)
Parameters
Type | Name | Description |
---|---|---|
Light | uLight | Unity light |
int | lightId | glTF light index |
Returns
Type | Description |
---|---|
bool | True if light was successfully created, false otherwise |