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    Class UninterruptedDeferAgent

    IDeferAgent that always decides to continue processing

    Inheritance
    Object
    UninterruptedDeferAgent
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: GLTFast
    Syntax
    public class UninterruptedDeferAgent : IDeferAgent

    Methods

    BreakPoint()

    Conditional yield. May continue right away or yield once, based on time.

    Declaration
    public async Task BreakPoint()
    Returns
    Type Description
    Task

    If ShouldDefer() returns true, returns Task.Yield(). Otherwise returns sync

    Implements
    IDeferAgent.BreakPoint()

    BreakPoint(Single)

    Conditional yield. May continue right away or yield once, based on time and duration.

    Declaration
    public async Task BreakPoint(float duration)
    Parameters
    Type Name Description
    Single duration

    Predicted duration of upcoming processing in seconds

    Returns
    Type Description
    Task

    If ShouldDefer(Single) returns true, returns Task.Yield(). Otherwise returns sync

    Implements
    IDeferAgent.BreakPoint(Single)

    ShouldDefer()

    This will be called at various points in the loading procedure.

    Declaration
    public bool ShouldDefer()
    Returns
    Type Description
    Boolean

    True if the remaining work of the loading procedure should be deferred to the next frame/Update loop invocation. False if work can continue.

    Implements
    IDeferAgent.ShouldDefer()

    ShouldDefer(Single)

    Indicates if upcoming work should be deferred to the next frame.

    Declaration
    public bool ShouldDefer(float duration)
    Parameters
    Type Name Description
    Single duration

    Predicted duration of upcoming processing in seconds

    Returns
    Type Description
    Boolean

    True if the remaining work of the loading procedure should be deferred to the next frame/Update loop invocation. False if work can continue.

    Implements
    IDeferAgent.ShouldDefer(Single)
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