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    Class Skin

    Joints and matrices defining a skinned mesh.

    Inheritance
    Object
    NamedObject
    Skin
    Inherited Members
    NamedObject.name
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Syntax
    [Serializable]
    public class Skin : NamedObject

    Fields

    inverseBindMatrices

    The index of the accessor containing the floating-point 4x4 inverse-bind matrices.

    Declaration
    public int inverseBindMatrices
    Field Value
    Type Description
    Int32

    joints

    Indices of skeleton nodes, used as joints in this skin.

    Declaration
    public uint[] joints
    Field Value
    Type Description
    UInt32[]

    skeleton

    The index of the node used as a skeleton root.

    Declaration
    public int skeleton
    Field Value
    Type Description
    Int32
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