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    Class OcclusionTextureInfo

    Occlusion map specific texture info

    Inheritance
    Object
    TextureInfo
    OcclusionTextureInfo
    Inherited Members
    TextureInfo.index
    TextureInfo.texCoord
    TextureInfo.extensions
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Syntax
    [Serializable]
    public class OcclusionTextureInfo : TextureInfo

    Fields

    strength

    A scalar multiplier controlling the amount of occlusion applied. A value of 0.0 means no occlusion. A value of 1.0 means full occlusion. This value is ignored if the corresponding texture is not specified. This value is linear. 0.0 1.0

    Declaration
    public float strength
    Field Value
    Type Description
    Single
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