docs.unity3d.com
    Show / Hide Table of Contents

    Class ClearCoat

    This extension defines a clear coating that can be layered on top of an existing glTF material definition. https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_clearcoat/README.md

    Inheritance
    Object
    ClearCoat
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Syntax
    [Serializable]
    public class ClearCoat

    Fields

    clearcoatFactor

    The clearcoat layer intensity.

    Declaration
    public float clearcoatFactor
    Field Value
    Type Description
    Single

    clearcoatNormalTexture

    The clearcoat normal map texture.

    Declaration
    public TextureInfo clearcoatNormalTexture
    Field Value
    Type Description
    TextureInfo

    clearcoatRoughnessFactor

    The clearcoat layer roughness.

    Declaration
    public float clearcoatRoughnessFactor
    Field Value
    Type Description
    Single

    clearcoatRoughnessTexture

    The clearcoat layer roughness texture.

    Declaration
    public TextureInfo clearcoatRoughnessTexture
    Field Value
    Type Description
    TextureInfo

    clearcoatTexture

    The clearcoat layer intensity texture.

    Declaration
    public TextureInfo clearcoatTexture
    Field Value
    Type Description
    TextureInfo
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023