docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class BufferViewBase

    Adds buffer index and byte stride to BufferSlice

    Inheritance
    object
    BufferSlice
    BufferViewBase
    BufferView
    BufferViewMeshoptExtension
    Inherited Members
    BufferSlice.byteOffset
    BufferSlice.byteLength
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: GLTFast.Schema
    Assembly: glTFast.dll
    Syntax
    [Serializable]
    public class BufferViewBase : BufferSlice

    Fields

    buffer

    The index of the buffer.

    Declaration
    public int buffer
    Field Value
    Type Description
    int

    byteStride

    The stride, in bytes, between vertex attributes or other interleaved data. When this is zero, data is tightly packed. 0 255

    Declaration
    public int byteStride
    Field Value
    Type Description
    int
    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)