docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Use case: Editor Import

    Draco™ files can be used in the Unity Editor directly.

    Note: Draco compression can introduce artifacts due to loss of precision to mesh data. If feasible always prefer to use uncompressed original files and formats.

    Reasons for such a use-case could be:

    • Reduce the project size (at the cost of quality/precision).
    • Not to include the meshes in builds, but as a means to inspect Draco data.

    Before you start

    Make sure you have Draco for Unity installed.

    Import Draco files

    You can import Draco™ files into the Unity Editor by copying them into the Assets folder. It'll get imported as a Unity Mesh that can be dropped into a scene right away.

    Note: Once imported to a Unity Mesh, the asset is no longer compressed (loses the size advantage) and does not require decoding at run-time.

    Screenshot of the Unity Editor with a Draco file asset selected and added to a scene.

    Trademarks

    Unity is a registered trademark of Unity Technologies.

    Draco™ is a trademark of Google LLC.

    In This Article
    • Before you start
    • Import Draco files
    • Trademarks
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)