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    Class Message

    Object used to contain messaging information

    Inheritance
    Object
    Message
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Cloud.Common
    Syntax
    [Serializable]
    public class Message

    Properties

    Payload

    Data that is embedded in the message

    Declaration
    public string Payload { get; set; }
    Property Value
    Type Description
    String

    Type

    Type of message being sent

    Declaration
    public string Type { get; set; }
    Property Value
    Type Description
    String

    Version

    Version of the messaging type being used

    Declaration
    public string Version { get; set; }
    Property Value
    Type Description
    String

    Methods

    IsValid()

    Verifies that the Message object has valid entries for all its fields

    Declaration
    public bool IsValid()
    Returns
    Type Description
    Boolean
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