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    Model Source Selection

    After launching the sample, the user is prompted to choose a model source. There are currently two options for the model selection: Primitive and Prefab.

    Model source selection

    This determines which 3D model will be loaded into the scene for annotation and marker placement.

    Primitive Source

    When Primitive Source is selected additional option becomes available, here you can select a Primitive Type to be used as a model.

    Primitive Types

    This primitive models are instantiated from built-in resources at runtime.

    Primitive Models

    Prefab Source

    Currently, Prefab Source references to one .glt model that is stored in the Sample, it could be replaced with any other compatible Prefab or GameObject reference in AttachmentsSample script

    Prefab model

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