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    Class AssetsToCopyExtensions

    Inheritance
    object
    AssetsToCopyExtensions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Cloud.Assets
    Assembly: Unity.Cloud.Assets.dll
    Syntax
    public static class AssetsToCopyExtensions

    Methods

    Add(AssetsToCopy, IAsset, CollectionDescriptor?, StatusFlowDescriptor?)

    Adds an asset to be copied.

    Declaration
    public static void Add(this AssetsToCopy assetsToCopy, IAsset asset, CollectionDescriptor? destinationCollectionDescriptor = null, StatusFlowDescriptor? destinationStatusFlowDescriptor = null)
    Parameters
    Type Name Description
    AssetsToCopy assetsToCopy

    The builder to update.

    IAsset asset

    The asset to copy.

    CollectionDescriptor? destinationCollectionDescriptor

    The collection path the asset will be copied to.

    StatusFlowDescriptor? destinationStatusFlowDescriptor

    The status flow to apply to the asset once copied.

    Add(AssetsToCopy, AssetDescriptor, CollectionDescriptor?, StatusFlowDescriptor?)

    Adds an asset to be copied.

    Declaration
    public static void Add(this AssetsToCopy assetsToCopy, AssetDescriptor assetDescriptor, CollectionDescriptor? destinationCollectionDescriptor = null, StatusFlowDescriptor? destinationStatusFlowDescriptor = null)
    Parameters
    Type Name Description
    AssetsToCopy assetsToCopy

    The builder to update.

    AssetDescriptor assetDescriptor

    The descriptor containing identifiers for the asset.

    CollectionDescriptor? destinationCollectionDescriptor

    The collection path the asset will be copied to.

    StatusFlowDescriptor? destinationStatusFlowDescriptor

    The status flow to apply to the asset once copied.

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