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    Struct GeneratedTag

    A struct containing the information of a generated tag.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Cloud.Assets
    Assembly: Unity.Cloud.Assets.dll
    Syntax
    public readonly struct GeneratedTag

    Properties

    Confidence

    A confidence value for the generated tag. This value is between 0 and 1, where 1 is the highest confidence.

    Declaration
    public float Confidence { get; }
    Property Value
    Type Description
    float

    Value

    The tag that was generated.

    Declaration
    public string Value { get; }
    Property Value
    Type Description
    string
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