Class FileUpdate
Implements
Inherited Members
Namespace: Unity.Cloud.Assets
Assembly: Unity.Cloud.Assets.dll
Syntax
public class FileUpdate : IFileUpdate
Constructors
FileUpdate()
Declaration
public FileUpdate()
FileUpdate(IFile)
Declaration
[Obsolete("Use the default constructor instead.")]
public FileUpdate(IFile file)
Parameters
Type | Name | Description |
---|---|---|
IFile | file |
Properties
Description
The description of the file.
Declaration
public string Description { get; set; }
Property Value
Type | Description |
---|---|
string |
Tags
The tags of the file.
Declaration
public IEnumerable<string> Tags { get; set; }
Property Value
Type | Description |
---|---|
IEnumerable<string> |