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    Struct FileProperties

    The properties of an IFile.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Cloud.Assets
    Assembly: Unity.Cloud.Assets.dll
    Syntax
    public struct FileProperties

    Properties

    AuthoringInfo

    The authoring info of the file.

    Declaration
    public readonly AuthoringInfo AuthoringInfo { get; }
    Property Value
    Type Description
    AuthoringInfo

    Description

    The description of the file.

    Declaration
    public readonly string Description { get; }
    Property Value
    Type Description
    string

    LinkedDatasets

    The datasets the file is linked to.

    Declaration
    public readonly IEnumerable<DatasetDescriptor> LinkedDatasets { get; }
    Property Value
    Type Description
    IEnumerable<DatasetDescriptor>

    SizeBytes

    The size of the file in bytes.

    Declaration
    public readonly long SizeBytes { get; }
    Property Value
    Type Description
    long

    StatusName

    The status of the file. Possible values are: 'Draft' - The file is created, upload may be in progress. 'Uploaded' - All bytes have been uploaded and the file is finalized.

    Declaration
    public readonly string StatusName { get; }
    Property Value
    Type Description
    string

    SystemTags

    The system tags of the file.

    Declaration
    public readonly IEnumerable<string> SystemTags { get; }
    Property Value
    Type Description
    IEnumerable<string>

    Tags

    The tags of the file.

    Declaration
    public readonly IEnumerable<string> Tags { get; }
    Property Value
    Type Description
    IEnumerable<string>

    UserChecksum

    The checksum of the file.

    Declaration
    public readonly string UserChecksum { get; }
    Property Value
    Type Description
    string
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