Class FileCreation
Assembly: Unity.Cloud.Assets.dll
Syntax
public class FileCreation : IFileCreation
Constructors
FileCreation()
Declaration
[Obsolete("Use FileCreation(string path) instead.")]
public FileCreation()
FileCreation(string)
Declaration
public FileCreation(string path)
Parameters
Type |
Name |
Description |
string |
path |
|
Properties
Description
The description of the file.
Declaration
public string Description { get; set; }
Property Value
Whether to disable automatic transformations for the new file.
If true, automatic transformations, such as preview generation and metadata extraction, will be disabled.
Declaration
public bool DisableAutomaticTransformations { get; set; }
Property Value
The metadata of the file.
Declaration
public Dictionary<string, MetadataValue> Metadata { get; set; }
Property Value
Path
Declaration
public string Path { get; set; }
Property Value
Declaration
public IEnumerable<string> Tags { get; set; }
Property Value
Implements