docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class AssetUpdate

    This is a base class containing the information necessary to update an asset.

    Inheritance
    object
    AssetInfo
    AssetUpdate
    Implements
    IAssetUpdate
    IAssetInfo
    Inherited Members
    AssetInfo.Name
    AssetInfo.Description
    AssetInfo.Tags
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Cloud.Assets
    Assembly: Unity.Cloud.Assets.dll
    Syntax
    public class AssetUpdate : AssetInfo, IAssetUpdate, IAssetInfo

    Constructors

    AssetUpdate()

    Declaration
    public AssetUpdate()

    AssetUpdate(IAsset)

    Declaration
    [Obsolete("Use the default constructor instead.")]
    public AssetUpdate(IAsset asset)
    Parameters
    Type Name Description
    IAsset asset

    Properties

    PreviewFile

    The preview file ID of the asset.

    Declaration
    public string PreviewFile { get; set; }
    Property Value
    Type Description
    string

    StatusFlowDescriptor

    The status flow of the asset.

    Declaration
    public StatusFlowDescriptor? StatusFlowDescriptor { get; set; }
    Property Value
    Type Description
    StatusFlowDescriptor?

    Type

    The type of the asset.

    Declaration
    public AssetType? Type { get; set; }
    Property Value
    Type Description
    AssetType?

    Implements

    IAssetUpdate
    IAssetInfo
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)