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    Class AssetCreation

    Inheritance
    object
    AssetInfo
    AssetCreation
    Implements
    IAssetCreation
    IAssetInfo
    Inherited Members
    AssetInfo.Name
    AssetInfo.Description
    AssetInfo.Tags
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Cloud.Assets
    Assembly: Unity.Cloud.Assets.dll
    Syntax
    public class AssetCreation : AssetInfo, IAssetCreation, IAssetInfo

    Constructors

    AssetCreation(string)

    Declaration
    public AssetCreation(string name)
    Parameters
    Type Name Description
    string name

    Properties

    Collections

    The collections to which the asset should be added.

    Declaration
    public List<CollectionPath> Collections { get; set; }
    Property Value
    Type Description
    List<CollectionPath>

    Metadata

    The searchable metadata of the asset.

    Declaration
    public Dictionary<string, MetadataValue> Metadata { get; set; }
    Property Value
    Type Description
    Dictionary<string, MetadataValue>
    Remarks

    The keys must represent existing FieldKey.

    StatusFlowDescriptor

    The status flow of the asset.

    Declaration
    public StatusFlowDescriptor? StatusFlowDescriptor { get; set; }
    Property Value
    Type Description
    StatusFlowDescriptor?

    Type

    The type of the asset.

    Declaration
    public AssetType Type { get; set; }
    Property Value
    Type Description
    AssetType

    Implements

    IAssetCreation
    IAssetInfo
    In This Article
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