Struct FileUpdateHistory
The update history properties of an asset version's file.
Inherited Members
Namespace: Unity.Cloud.Assets
Assembly: Unity.Cloud.Assets.dll
Syntax
public struct FileUpdateHistory
Properties
Description
The description of the file.
Declaration
public readonly string Description { get; }
Property Value
| Type | Description |
|---|---|
| string |
Metadata
The metadata of the file.
Declaration
public readonly IReadOnlyDictionary<string, MetadataValue> Metadata { get; }
Property Value
| Type | Description |
|---|---|
| IReadOnlyDictionary<string, MetadataValue> |
SequenceNumber
The ordered sequence number of the update. The higher the number, the more recent the update.
Declaration
public readonly int SequenceNumber { get; }
Property Value
| Type | Description |
|---|---|
| int |
Tags
The tags of the file.
Declaration
public readonly IEnumerable<string> Tags { get; }
Property Value
| Type | Description |
|---|---|
| IEnumerable<string> |
Updated
The date and time when the update occurred.
Declaration
public readonly DateTime Updated { get; }
Property Value
| Type | Description |
|---|---|
| DateTime |
UpdatedBy
The ID of the user that made the update.
Declaration
public readonly UserId UpdatedBy { get; }
Property Value
| Type | Description |
|---|---|
| UserId |
UpdatedFromSequenceNumber
The sequence number this update was created from, if any.
Declaration
public readonly int? UpdatedFromSequenceNumber { get; }
Property Value
| Type | Description |
|---|---|
| int? |