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    Struct FileUpdateHistory

    The update history properties of an asset version's file.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Cloud.Assets
    Assembly: Unity.Cloud.Assets.dll
    Syntax
    public struct FileUpdateHistory

    Properties

    Description

    The description of the file.

    Declaration
    public readonly string Description { get; }
    Property Value
    Type Description
    string

    Metadata

    The metadata of the file.

    Declaration
    public readonly IReadOnlyDictionary<string, MetadataValue> Metadata { get; }
    Property Value
    Type Description
    IReadOnlyDictionary<string, MetadataValue>

    SequenceNumber

    The ordered sequence number of the update. The higher the number, the more recent the update.

    Declaration
    public readonly int SequenceNumber { get; }
    Property Value
    Type Description
    int

    Tags

    The tags of the file.

    Declaration
    public readonly IEnumerable<string> Tags { get; }
    Property Value
    Type Description
    IEnumerable<string>

    Updated

    The date and time when the update occurred.

    Declaration
    public readonly DateTime Updated { get; }
    Property Value
    Type Description
    DateTime

    UpdatedBy

    The ID of the user that made the update.

    Declaration
    public readonly UserId UpdatedBy { get; }
    Property Value
    Type Description
    UserId

    UpdatedFromSequenceNumber

    The sequence number this update was created from, if any.

    Declaration
    public readonly int? UpdatedFromSequenceNumber { get; }
    Property Value
    Type Description
    int?
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