docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class FileCreation

    Inheritance
    object
    FileCreation
    Implements
    IFileCreation
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Cloud.Assets
    Assembly: Unity.Cloud.Assets.dll
    Syntax
    public class FileCreation : IFileCreation

    Constructors

    FileCreation()

    Declaration
    [Obsolete("Use FileCreation(string path) instead.")]
    public FileCreation()

    FileCreation(string)

    Declaration
    public FileCreation(string path)
    Parameters
    Type Name Description
    string path

    Properties

    Description

    The description of the file.

    Declaration
    public string Description { get; set; }
    Property Value
    Type Description
    string

    Metadata

    The metadata of the file.

    Declaration
    public Dictionary<string, MetadataValue> Metadata { get; set; }
    Property Value
    Type Description
    Dictionary<string, MetadataValue>

    Path

    The path to the file.

    Declaration
    public string Path { get; set; }
    Property Value
    Type Description
    string

    Tags

    The tags of the file.

    Declaration
    public IEnumerable<string> Tags { get; set; }
    Property Value
    Type Description
    IEnumerable<string>

    Implements

    IFileCreation
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)