Class CollectionListUi
Inheritance
CollectionListUi
Syntax
public class CollectionListUi : ListUi<CollectionListUi.CollectionListController, IAssetCollection>
Properties
EmptyListMessage
Declaration
protected override string EmptyListMessage { get; }
Property Value
Overrides
Unity.Cloud.Assets.Samples.ListUi<Unity.Cloud.Assets.Samples.CollectionManagement.CollectionListUi.CollectionListController, Unity.Cloud.Assets.IAssetCollection>.EmptyListMessage
SelectedCollection
Declaration
public IAssetCollection SelectedCollection { get; }
Property Value
VisualElementName
Declaration
protected override string VisualElementName { get; }
Property Value
Overrides
Unity.Cloud.Assets.Samples.ListUi<Unity.Cloud.Assets.Samples.CollectionManagement.CollectionListUi.CollectionListController, Unity.Cloud.Assets.IAssetCollection>.VisualElementName
Methods
OnSelectionChange(IEnumerable<Object>)
Declaration
protected override void OnSelectionChange(IEnumerable<object> selectedItems)
Parameters
Overrides
Unity.Cloud.Assets.Samples.ListUi<Unity.Cloud.Assets.Samples.CollectionManagement.CollectionListUi.CollectionListController, Unity.Cloud.Assets.IAssetCollection>.OnSelectionChange(System.Collections.Generic.IEnumerable<System.Object>)
Populate(IProject)
Declaration
public async Task Populate(IProject project)
Parameters
Returns
Events
CollectionSelected
Declaration
public event Action CollectionSelected
Event Type