Class CollectionListUi
Inheritance
CollectionListUi
Syntax
public class CollectionListUi : ListUi<CollectionListUi.CollectionListController, IAssetCollection>
Properties
EmptyListMessage
Declaration
protected override string EmptyListMessage { get; }
Property Value
Overrides
Unity.Cloud.Assets.Samples.ListUi<Unity.Cloud.Assets.Samples.CollectionManagement.CollectionListUi.CollectionListController, Unity.Cloud.Assets.IAssetCollection>.EmptyListMessage
SelectedCollection
Declaration
public IAssetCollection SelectedCollection { get; }
Property Value
VisualElementName
Declaration
protected override string VisualElementName { get; }
Property Value
Overrides
Unity.Cloud.Assets.Samples.ListUi<Unity.Cloud.Assets.Samples.CollectionManagement.CollectionListUi.CollectionListController, Unity.Cloud.Assets.IAssetCollection>.VisualElementName
Methods
OnClickEvent()
Declaration
protected override void OnClickEvent()
Overrides
Unity.Cloud.Assets.Samples.ListUi<Unity.Cloud.Assets.Samples.CollectionManagement.CollectionListUi.CollectionListController, Unity.Cloud.Assets.IAssetCollection>.OnClickEvent()
Populate(IOrganization, IProject)
Declaration
public async Task Populate(IOrganization organization, IProject project)
Parameters
Returns
Events
CollectionDeleted
Declaration
public event Action<IAssetCollection> CollectionDeleted
Event Type
CollectionSelected
Declaration
public event Action CollectionSelected
Event Type