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    Known Issues

    Accumulation Buffer Projection Matrix

    If accumulation's "Anti-aliasing" option is enabled and the scene contains a Cinemachine camera cut, the camera's FOV will be incorrect after the cut.
    Workaround: Reset the projection matrix every frame, after CinemachineBrain has modified the camera.

    public class FixProjection : MonoBehaviour
    {
        void LateUpdate() 
        { 
            Camera.main.ResetProjectionMatrix(); 
        }
    }
    
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