Known Issues
Accumulation Buffer Projection Matrix
If accumulation's "Anti-aliasing" option is enabled and the scene contains a Cinemachine camera cut, the camera's FOV will be incorrect after the cut.
Workaround: Reset the projection matrix every frame, after CinemachineBrain has modified the camera.
public class FixProjection : MonoBehaviour
{
void LateUpdate()
{
Camera.main.ResetProjectionMatrix();
}
}