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    Method SlerpWithReferenceUp

    SlerpWithReferenceUp(Vector3, Vector3, float, Vector3)

    This is a slerp that mimics a camera operator's movement in that it chooses a path that avoids the lower hemisphere, as defined by the up param

    Declaration
    public static Vector3 SlerpWithReferenceUp(Vector3 vA, Vector3 vB, float t, Vector3 up)
    Parameters
    Type Name Description
    Vector3 vA

    First direction

    Vector3 vB

    Second direction

    float t

    Interpolation amount

    Vector3 up

    Defines the up direction

    Returns
    Type Description
    Vector3

    Interpolated vector

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