Field QuaternionDamping
How aggressively the camera tries to track the target's rotation. Small numbers are more responsive. Larger numbers give a more heavy slowly responding camera.
Namespace: Unity.Cinemachine.TargetTracking
Assembly: solution.dll
Syntax
[RangeSlider(0, 20)]
[Tooltip("How aggressively the camera tries to track the target's rotation. Small numbers are more responsive. Larger numbers give a more heavy slowly responding camera.")]
public float QuaternionDamping
Returns
Type | Description |
---|---|
float |