Field AngularDampingMode
How to calculate the angular damping for the target orientation. Use Quaternion if you expect the target to take on very steep pitches, which would be subject to gimbal lock if Eulers are used.
Namespace: Unity.Cinemachine.TargetTracking
Assembly: solution.dll
Syntax
public AngularDampingMode AngularDampingMode
Returns
Type | Description |
---|---|
AngularDampingMode |