Field SearchResolution
Affects how many segments to split a spline into when calculating the nearest point. Higher values mean smaller and more segments, which increases accuracy at the cost of processing time. In most cases, the default resolution is appropriate. Use with SearchIteration to fine-tune point accuracy. For more information, see SplineUtility.GetNearestPoint.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("Affects how many segments to split a spline into when calculating the nearest point. Higher values mean smaller and more segments, which increases accuracy at the cost of processing time. In most cases, the default value (4) is appropriate. Use with SearchIteration to fine-tune point accuracy.")]
public int SearchResolution
Returns
Type | Description |
---|---|
int |