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    Interface SplineAutoDolly.ISplineAutoDolly

    Interface for procedural spline dolly. Implement this to provide a custom algorithm for choosing a point on the path.

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    public interface SplineAutoDolly.ISplineAutoDolly

    Properties

    Name Description
    RequiresTrackingTarget

    Returns true if this implementation requires a tracking target.

    Methods

    Name Description
    GetSplinePosition(MonoBehaviour, Transform, SplineContainer, float, PathIndexUnit, float)

    Compute the desired position on the spline.

    Reset()

    Call this to reset any state information contained in the implementation.

    Validate()

    Called from OnValidate() to validate the settings.

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