Field ScreenPosition
Screen position for target. The camera will adjust to position the tracked object here. 0 is screen center, and +0.5 or -0.5 is screen edge
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("Screen position for target. The camera will adjust to position the tracked object here. 0 is screen center, and +0.5 or -0.5 is screen edge")]
public Vector2 ScreenPosition
Returns
Type | Description |
---|---|
Vector2 |