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    Field ScreenPosition

    Screen position for target. The camera will adjust to position the tracked object here. 0 is screen center, and +0.5 or -0.5 is screen edge

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Tooltip("Screen position for target. The camera will adjust to position the tracked object here.  0 is screen center, and +0.5 or -0.5 is screen edge")]
    public Vector2 ScreenPosition
    Returns
    Type Description
    Vector2
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