Struct ScreenComposerSettings.DeadZoneSettings
Settings for DeadZone, which is an area within which the camera will not adjust itself.
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Serializable]
public struct ScreenComposerSettings.DeadZoneSettings
Fields
Name | Description |
---|---|
Enabled | Enables the Dead Zone settings |
Size | The camera will not adjust if the target is within this range of the screen position. |