Struct ScreenComposerSettings.DeadZoneSettings
Settings for DeadZone, which is an area within which the camera will not adjust itself.
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Serializable]
public struct ScreenComposerSettings.DeadZoneSettings
Fields
| Name | Description |
|---|---|
| Enabled | Enables the Dead Zone settings |
| Size | The camera will not adjust if the target is within this range of the screen position. |