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    Method ApplyTransformDelta

    ApplyTransformDelta(Vector3)

    Apply a delta to the target's position, which will be ignored for smoothing purposes. Use this when the target's position gets warped.

    Declaration
    public void ApplyTransformDelta(Vector3 positionDelta)
    Parameters
    Type Name Description
    Vector3 positionDelta

    The position change of the target object

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