Method ApplyTransformDelta
ApplyTransformDelta(Vector3)
Apply a delta to the target's position, which will be ignored for smoothing purposes. Use this when the target's position gets warped.
Declaration
public void ApplyTransformDelta(Vector3 positionDelta)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | positionDelta | The position change of the target object |