Struct NoiseSettings.NoiseParams
Describes the behaviour for a channel of noise
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Serializable]
public struct NoiseSettings.NoiseParams
Fields
Name | Description |
---|---|
Amplitude | The amplitude of the noise for this channel. Larger numbers vibrate higher |
Constant | If checked, then the amplitude and frequency will not be randomized |
Frequency | The frequency of noise for this channel. Higher magnitudes vibrate faster |
Methods
Name | Description |
---|---|
GetValueAt(float, float) | Get the signal value at a given time, offset by a given amount |