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    Field FarClipPlane

    The far clip plane for this LensSettings

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Tooltip("This defines the far region of the renderable range of the camera frustum. Typically you want to set this value as low as possible without cutting off desired distant objects")]
    public float FarClipPlane
    Returns
    Type Description
    float
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