Field ScanRecursively
If set, a recursive search for IInputAxisOwners behaviours will be performed.
Otherwise, only behaviours attached directly to this GameObject will be considered,
and child objects will be ignored.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("If set, a recursive search for IInputAxisOwners behaviours will be performed. Otherwise, only behaviours attached directly to this GameObject will be considered, and child objects will be ignored")]
public bool ScanRecursively
Returns
Type | Description |
---|---|
bool |