Class HideIfNoComponentAttribute
Hide this property if a component of a given type is not present
Implements
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
public sealed class HideIfNoComponentAttribute : PropertyAttribute, _Attribute
Constructors
Name | Description |
---|---|
HideIfNoComponentAttribute(Type) | Constructor |
Fields
Name | Description |
---|---|
ComponentType | The name of the field controlling the enabled state |