Field StandbyUpdate
When the virtual camera is not live, this is how often the virtual camera will be updated. Set this to tune for performance. Most of the time Never is fine, unless the virtual camera is doing shot evaluation.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("When the virtual camera is not live, this is how often the virtual camera will be updated. Set this to tune for performance. Most of the time Never is fine, unless the virtual camera is doing shot evaluation.")]
[FormerlySerializedAs("m_StandbyUpdate")]
public CinemachineVirtualCameraBase.StandbyUpdateMode StandbyUpdate
Returns
Type | Description |
---|---|
CinemachineVirtualCameraBase.StandbyUpdateMode |