Method InternalUpdateCameraState
InternalUpdateCameraState(Vector3, float)
Internal use only.
Called by CinemachineCore at designated update time
so the vcam can position itself and track its targets.
Do not call this method. Let the framework do it at the appropriate time
Declaration
public abstract void InternalUpdateCameraState(Vector3 worldUp, float deltaTime)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | worldUp | Default world Up, set by the CinemachineBrain |
float | deltaTime | Delta time for time-based effects (ignore if less than 0) |