Field m_ZDamping
How aggressively the camera tries to maintain the offset parallel to the path. Small numbers are more responsive, rapidly translating the camera to keep the target's z-axis offset. Larger numbers give a more heavy slowly responding camera. Using different settings per axis can yield a wide range of camera behaviors
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[RangeSlider(0, 20)]
[Tooltip("How aggressively the camera tries to maintain its position in a direction parallel to the path. Small numbers are more responsive, rapidly translating the camera to keep the target's z-axis offset. Larger numbers give a more heavy slowly responding camera. Using different settings per axis can yield a wide range of camera behaviors.")]
public float m_ZDamping
Returns
Type | Description |
---|---|
float |