Enum CinemachineTrackedDolly.CameraUpMode
Different ways to set the camera's up vector
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
public enum CinemachineTrackedDolly.CameraUpMode
Fields
Name | Description |
---|---|
Default | Leave the camera's up vector alone. It will be set according to the Brain's WorldUp. |
FollowTarget | Take the up vector from the Follow target's up vector |
FollowTargetNoRoll | Take the up vector from the Follow target's up vector, but with the roll zeroed out |
Path | Take the up vector from the path's up vector at the current point |
PathNoRoll | Take the up vector from the path's up vector at the current point, but with the roll zeroed out |