Field m_SearchResolution
We search between waypoints by dividing the segment into this many straight pieces. The higher the number, the more accurate the result, but performance is proportionally slower for higher numbers
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[FormerlySerializedAs("m_StepsPerSegment")]
[Tooltip("We search between waypoints by dividing the segment into this many straight pieces. he higher the number, the more accurate the result, but performance is proportionally slower for higher numbers")]
public int m_SearchResolution
Returns
Type | Description |
---|---|
int |