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    Field m_SearchResolution

    We search between waypoints by dividing the segment into this many straight pieces. The higher the number, the more accurate the result, but performance is proportionally slower for higher numbers

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [FormerlySerializedAs("m_StepsPerSegment")]
    [Tooltip("We search between waypoints by dividing the segment into this many straight pieces.  he higher the number, the more accurate the result, but performance is proportionally slower for higher numbers")]
    public int m_SearchResolution
    Returns
    Type Description
    int
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