Class CinemachineTouchInputMapper
This is an add-on behaviour that globally maps the touch control to standard input channels, such as mouse X and mouse Y. Drop it on any game object in your scene.
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Obsolete]
[AddComponentMenu("")]
public class CinemachineTouchInputMapper : MonoBehaviour
Fields
Name | Description |
---|---|
Touch |
Sensitivity multiplier for x-axis |
Touch |
Sensitivity multiplier for y-axis |
Touch |
Input channel to spoof for X axis |
Touch |
Input channel to spoof for Y axis |