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    Class CinemachineTargetGroup.Target

    Holds the information that represents a member of the group

    Inheritance
    object
    CinemachineTargetGroup.Target
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class CinemachineTargetGroup.Target

    Fields

    Name Description
    Object

    The target object. This object's position and rotation will contribute to the group's average position and rotation, in accordance with its weight

    Radius

    The radius of the target, used for calculating the bounding box. Cannot be negative

    Weight

    How much weight to give the target when averaging. Cannot be negative

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