Field Roll
Roll (in degrees) around the forward direction for specific location on the track. When placed on a SplineContainer, this is going to be a global override that affects all vcams using the Spline. When placed on a vcam, this is going to be a local override that only affects that vcam.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("Roll (in degrees) around the forward direction for specific location on the track.\n- When placed on a SplineContainer, this is going to be a global override that affects all vcams using the Spline.\n- When placed on a vcam, this is going to be a local override that only affects that vcam.")]
public SplineData<float> Roll
Returns
Type | Description |
---|---|
SplineData<float> |