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    Field Roll

    Roll (in degrees) around the forward direction for specific location on the track. When placed on a SplineContainer, this is going to be a global override that affects all vcams using the Spline. When placed on a vcam, this is going to be a local override that only affects that vcam.

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Tooltip("Roll (in degrees) around the forward direction for specific location on the track.\n- When placed on a SplineContainer, this is going to be a global override that affects all vcams using the Spline.\n- When placed on a vcam, this is going to be a local override that only affects that vcam.")]
    public SplineData<float> Roll
    Returns
    Type Description
    SplineData<float>
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