Enum CinemachineSplineDolly.RotationMode
Different ways to set the camera's up vector
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
public enum CinemachineSplineDolly.RotationMode
Fields
Name | Description |
---|---|
Default | Leave the camera's up vector alone. It will be set according to the Brain's WorldUp. |
FollowTarget | Take the up vector from the Follow target's up vector |
FollowTargetNoRoll | Take the up vector from the Follow target's up vector, but with the roll zeroed out |
Spline | Take the up vector from the spline's up vector at the current point |
SplineNoRoll | Take the up vector from the spline's up vector at the current point, but with the roll zeroed out |