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    Enum CinemachineSplineDolly.RotationMode

    Different ways to set the camera's up vector

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    public enum CinemachineSplineDolly.RotationMode

    Fields

    Name Description
    Default

    Leave the camera's up vector alone. It will be set according to the Brain's WorldUp.

    FollowTarget

    Take the up vector from the Follow target's up vector

    FollowTargetNoRoll

    Take the up vector from the Follow target's up vector, but with the roll zeroed out

    Spline

    Take the up vector from the spline's up vector at the current point

    SplineNoRoll

    Take the up vector from the spline's up vector at the current point, but with the roll zeroed out

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