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    Field PositionUnits

    How to interpret the Spline Position: - Distance: Values range from 0 (start of Spline) to Length of the Spline (end of Spline). - Normalized: Values range from 0 (start of Spline) to 1 (end of Spline). - Knot: Values are defined by knot indices and a fractional value representing the normalized interpolation between the specific knot index and the next knot."

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Tooltip("How to interpret the Spline Position:\n- Distance: Values range from 0 (start of Spline) to Length of the Spline (end of Spline).\n- Normalized: Values range from 0 (start of Spline) to 1 (end of Spline).\n- Knot: Values are defined by knot indices and a fractional value representing the normalized interpolation between the specific knot index and the next knot.\n")]
    public PathIndexUnit PositionUnits
    Returns
    Type Description
    PathIndexUnit
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