Field PositionUnits
How to interpret the Spline Position: - Distance: Values range from 0 (start of Spline) to Length of the Spline (end of Spline). - Normalized: Values range from 0 (start of Spline) to 1 (end of Spline). - Knot: Values are defined by knot indices and a fractional value representing the normalized interpolation between the specific knot index and the next knot."
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("How to interpret the Spline Position:\n- Distance: Values range from 0 (start of Spline) to Length of the Spline (end of Spline).\n- Normalized: Values range from 0 (start of Spline) to 1 (end of Spline).\n- Knot: Values are defined by knot indices and a fractional value representing the normalized interpolation between the specific knot index and the next knot.\n")]
public PathIndexUnit PositionUnits
Returns
Type | Description |
---|---|
PathIndexUnit |