Field PositionUnits
How to interpret the Spline Position
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("How to interpret the Spline Position. If set to Knot, values are as follows: 0 represents the first knot on the path, 1 is the second, and so on. Values in-between are points on the spline in between the knots. If set to Distance, then Spline Position represents distance along the spline.")]
public PathIndexUnit PositionUnits
Returns
Type | Description |
---|---|
PathIndexUnit |