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    Struct CinemachineSmoothPath.Waypoint

    A waypoint along the path

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct CinemachineSmoothPath.Waypoint

    Fields

    Name Description
    position

    Position in path-local space

    roll

    Defines the roll of the path at this waypoint.
    The other orientation axes are inferred from the tangent and world up.

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