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    Property BodyAppliesAfterAim

    BodyAppliesAfterAim

    FramingTransposer algorithm takes camera orientation as input, so even though it is a Body component, it must apply after Aim

    Declaration
    public override bool BodyAppliesAfterAim { get; }
    Property Value
    Type Description
    bool
    Overrides
    CinemachineComponentBase.BodyAppliesAfterAim
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