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    Class CinemachinePathBase.Appearance

    This class holds the settings that control how the path will appear in the editor scene view. The path is not visible in the game view

    Inheritance
    object
    CinemachinePathBase.Appearance
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class CinemachinePathBase.Appearance

    Fields

    Name Description
    inactivePathColor

    The color of the path itself when it is inactive in the editor

    pathColor

    The color of the path itself when it is active in the editor

    width

    The width of the railroad-tracks that are drawn to represent the path

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