Method GetAxisClosestValue
GetAxisClosestValue(Vector3, Vector3)
What axis value would we need to get as close as possible to the desired cameraPos?
Declaration
public float GetAxisClosestValue(Vector3 cameraPos, Vector3 up)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | cameraPos | camera position we would like to approximate |
Vector3 | up | world up |
Returns
Type | Description |
---|---|
float | The best value to put into the X axis, to approximate the desired camera pos |