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    Enum CinemachineOrbitalFollow.OrbitStyles

    How to construct the surface on which the camera will travel

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    public enum CinemachineOrbitalFollow.OrbitStyles

    Fields

    Name Description
    Sphere

    Camera is at a fixed distance from the target, defining a sphere

    ThreeRing

    Camera surface is built by extruding a line connecting 3 circular orbits around the target

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