Field ScaleWithImpact
If checked, signal amplitude scaling will also be applied to the time envelope of the signal. Bigger signals will last longer
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("If checked, signal amplitude scaling will also be applied to the time envelope of the signal. Stronger signals will last longer.")]
[FormerlySerializedAs("m_ScaleWithImpact")]
public bool ScaleWithImpact
Returns
Type | Description |
---|---|
bool |